Prototype 2

My second prototype encapsulates the atmosphere and basic objects of my environment. I’ve created a path for the user to follow during there experience. Surrounding and within the path, is where I will place my research for communicating the immediate reality of rising sea levels. This will encapsulate references to stories of places that are currently suffering the impacts of rising sea levels.

As you can see in the video,  I have replaced the grass textures with my own. I photographed concrete, dirt and Grass in St James' Park to create my own photographic textures for the world.

Prototype 2

Within this environment I have placed a lake. The purpose of it thus far hasn’t been explored. I have only done this based on researching what you are to commonly find in a London park. Most parks within London have lakes or ponds. I feel having a lake here will be useful in the future if I want to use it during development for any communicative purposes of rising sea levels.

Much Larger Objects that are more complicated to 3-Dimensionally scan with photographs such as Trees, I will out source from the Unity Asset Store. This is a store where I can download assets and objects for free, such as trees, that I use in my world royalty free.

Grass Texture Original

Grass Texture Final

Concrete Texture Original

Concrete Texture Final

Prototype 2